﻿using QFramework;
using System;
using UnityEngine;

namespace HKTools
{
    public class HK_UIRoot : HKUIFramework_BaseController
    {
        void Start()
        {
            // 开启 第一个 Panel
            Array panelNames = Enum.GetValues(typeof(HK_PanelName));
            HK_PanelName firstPanel = (HK_PanelName)panelNames.GetValue(0);

            this.SendCommand(new CMD_OpenAppointPanel(firstPanel));
        }
    }
}